2.5 Roadmap
Cute Exporter » Devlog
The next version of Cute Exporter should be 2.5 here is what you should be able to expect in this version.
- A few builtin preset export formats
- JSON
- INI
- Suggest one if you’d like to see it
- Set the framerate of an animation
- Playback the animation at a framerate in the GUI
- Define regions in a PNG to export. Useful for asset packs that already exist as a texture atlas
- Improvements to showing the folder structure of parent assets in the GUI
- Automatically create an animation from a PSD or PSD group.
- Define custom anchor points / rects on a layer that can be tagged with info.
- Useful for defining different points on a character sprite like baseline or hands.
- Showing more group information of the layers from the parent file.
- Max texture size and outputting of multiple texture atlas if exceeding that size.
- Per layer trim alpha setting.
- Per asset trim alpha setting.
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Cute Exporter
Manage and export PSD, Aseprite, PNGs and more!
Status | In development |
Category | Tool |
Author | Clay Murray |
Tags | aseprite, assets, gamedev, Management, PNG, psd, tools |
Languages | English |
More posts
- 3.0 propperDec 09, 2021
- 3.0.0 BetaDec 07, 2021
- Cute Exporter 2.6Jul 04, 2021
- UpdatesMay 09, 2021
- 2.5 ProgressDec 26, 2020
- Working with Odin on MacOSNov 27, 2020
- UpdatesNov 13, 2020
- 2.4.1 Animations!Sep 30, 2020
- 2.4-BetaSep 26, 2020
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